FC competition rules
Version 2026-10-07.1 · Operator: Bradley Yarrow, Nigeria · Contact admin@rivalground.gg
Exact edition and platform
FC 27 / PS5 is the first rehearsed combination. Public approval applies only to the exact installed rules and format after administrator review. Other FC editions/platforms need their own evidence. Historical Edition unspecified records remain unchanged. No cross-play is assumed.
Mode and settings
EA community guidance permits Ultimate Team or Kick Off; permitted Pro Clubs has separate conditions and is not implemented here. The Nigeria FC offering uses Ultimate Team (FUT) friendlies, the full in-game match duration and the default mode settings, followed by extra time and penalties when tied. Players use their own legitimate FUT squads; no special squad restrictions are imposed unless the event publishes them. The administrator must verify that the selected friendly mode actually supports the stated extra-time and shootout behaviour before approval. Unverified mode/settings are not approved merely because the score handler accepts integers.
Supported score flow
The handler supports two players, direct challenges and single-elimination tournaments, with whole-number match scores from 0 to 30. A tied score after extra time requires separate decisive shootout scores from 0 to 30; shootout goals are never added to ordinary goals. Submit the final score in displayed player order. Matching ordinary and, where applicable, shootout reports determine the winner. Incomplete or tied shootouts are rejected. Confirm with both reports. Disagreement, no-shows or disconnects go to a moderator; an administrator cannot turn an unplayed outcome into an ordinary played win.
Disconnect procedure
Stop, preserve relevant private score/time evidence and contact the match room reviewer. Do not assume a disconnect awards victory. Restart/remainder-play decisions require the published event procedure and both players’ circumstances. Public readiness stays blocked until the specific configured procedure has been reviewed against the actual rehearsal.
This tournament is not affiliated with or sponsored by Electronic Arts Inc. or its licensors.